SoundComposer.ItemNoiseTypeSet method |
|
Remarks
Modifies the type of a specific noise item. The current type of noise can be obtained through the SoundComposer.ItemNoiseTypeGet method.
For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.
Syntax
[Visual Basic] control.SoundComposer.ItemNoiseTypeSet ( nUniqueId as Long, nNoiseType as enumSoundGenNoiseTypes ) as enumErrorCodes |
[C++] short control.SoundComposer.ItemNoiseTypeSet ( long nUniqueId, short nNoiseType ); |
Parameter |
Description |
||||||||||||
|
|
||||||||||||
nUniqueId |
The unique identifier of the element previously returned by the call to the SoundComposer.ItemNoiseAdd method. |
||||||||||||
nNoiseType |
The type of noise. Supported values are the following:
|
Return value
Value |
Meaning |
|
|
Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |