SoundComposer.ItemNoiseTypeGet method |
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Remarks
Obtains the current type of a specific noise item. The type of noise can be modified through the SoundComposer.ItemNoiseTypeSet method.
For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.
Syntax
[Visual Basic] control.SoundComposer.ItemNoiseTypeGet ( nUniqueId as Long, ByRef nNoiseType as enumSoundGenNoiseTypes ) as enumErrorCodes |
[C++] short control.SoundComposer.ItemNoiseTypeGet ( long nUniqueId, short *nNoiseType ); |
Parameter |
Description |
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nUniqueId |
The unique identifier of the element previously returned by the call to the SoundComposer.ItemNoiseAdd method. |
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nNoiseType |
Reference that, on return from the method call, will contain the type of noise. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |