WASAPI.RenderDeviceVolumeGet method |
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Remarks
Obtains the volume of the given WASAPI device for the current process. The current volume can be modified through the WASAPI.RenderDeviceVolumeSet method.
This method is only intended for usage with Windows Vista and later versions.
For further details about WASAPI see the WASAPIMan class and the How to manage audio playback through WASAPI tutorial.
Syntax
[Visual Basic] Public Function RenderDeviceVolumeGet ( nDeviceIndex as Int32, nScaleType as enumVolumeScales, ByRef fVolumeLevel as Single ) as enumErrorCodes |
[C#] public enumErrorCodes RenderDeviceVolumeGet ( Int32 nDeviceIndex, enumVolumeScales nScaleType, ref float fVolumeLevel ); |
[C++] public: enumErrorCodes RenderDeviceVolumeGet ( Int32 nDeviceIndex, enumVolumeScales nScaleType, float __gc *fVolumeLevel ); |
Parameter |
Description |
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nDeviceIndex |
Number representing the zero-based index of the WASAPI device of interest. The total number of available WASAPI devices can be obtained using the WASAPI.RenderDeviceGetCount method. |
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nScaleType |
The volume scaling type. Supported values are the following:
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fVolumeLevel |
Reference that, on return from the method call, will contain the master's volume level (the meaning of the returned value depends upon the nScaleType parameter). |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |