WASAPI.RenderDeviceIsStarted method |
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Remarks
Checks if the given WASAPI device has neen previously started through the WASAPI.RenderDeviceStartExcusive or WASAPI.RenderDeviceStartShared methods.
This method is only intended for usage with Windows Vista and later versions.
For further details about WASAPI see the WASAPIMan class and the How to manage audio playback through WASAPI tutorial.
Syntax
[Visual Basic] Public Function RenderDeviceIsStarted ( nDeviceIndex as Int32 ) as Boolean |
[C#] public bool RenderDeviceIsStarted ( Int32 nDeviceIndex ); |
[C++] public: bool RenderDeviceIsStarted ( Int32 nDeviceIndex ); |
Parameter |
Description |
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nDeviceIndex |
Number representing the zero-based index of the WASAPI device of interest. The total number of available WASAPI devices can be obtained using the WASAPI.RenderDeviceGetCount method. |
Return value
Value |
Meaning |
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false |
The given WASAPI device is not started |
true |
The given WASAPI device is started |