Remarks
Applies the predefined equalizer to the given portion of sound under editing.
During the execution of the editing session the CallbackEditPerc delegate is invoked in order to notify about the percentage of advancement.
For further details about callback delegates see the How to synchronize the container application with the API tutorial.
For further details about defining the equalizer settings refer to the How to define an equalizer section.
For further details about methods related to the use of special effects refer to the EffectsMan class.
Syntax
[Visual Basic]
Public Function EqualizerApply (
nStartPosition as Int32,
nEndPosition as Int32
) as enumErrorCodes
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[C#]
public enumErrorCodes EqualizerApply (
Int32 nStartPosition,
Int32 nEndPosition
);
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[C++]
public: enumErrorCodes EqualizerApply (
Int32 nStartPosition,
Int32 nEndPosition
);
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Parameter
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Description
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nStartPosition
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Start position, expressed in milliseconds, of the affected sound range.
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nEndPosition
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End position, expressed in milliseconds, of the affected sound range.. If set to -1 the end position will be set to the end of the sound.
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.ERR_NOERROR (0)
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The method call was successful.
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