Version 7.0 of our audio editing components released

Started by Administrator, November 08, 2017, 03:11:52 PM

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Administrator

Hello,

we would like to inform you about the availability of a new major version for both the ActiveX and .NET versions of the components:

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Active Sound Editor 7.0
Audio Sound Editor for .NET 7.0
Audio Sound Editor API for .NET 7.0


  New features
   - Added support for playing sound while manually scrolling through the mouse the waveform scroller
   - Added support for editing contents of the "PRIV" frame from ID3V2 tags
   - Added support for exporting in AAC+ format through the external encoder FdkAac.exe
   - New options for the waveform analyzer
      - the waveform can now display detected peaks based upon absolute values
      - more control over the format of the time string displayed on time rulers
      - optional automatic vertical zoom for waveforms with low volume level
   - Added the possibility to detect and enumerate, within the loaded sound file, tracks separated by a given amount of silence
   - Added the possibility to retrieve from the waveform analyzer the buffer containing waveform's peaks
   - Added support for retrieving, during playback, peak levels and RMS (Root Mean Square) levels for mono, stereo and multi-channel audio streams

WallaceTri

Is 7.0 still the latest major version btw? I've been out of the loop for a couple of years.
You should make use of fat burners for men quickly.

Administrator

Hello,

yes, version 7 is the latest major version but the current version is 7.1 which adds the following features:

New features

  - Added support for adding tag info of the original sound file to the exported sound file
  - Added support for dynamic amplifier effect
  - Added support for applying in one single shot most of the special effects set into a player of Active DJ Studio
  - Added support for creating a snapshot of the full waveform analyzer's window, including scrollbars and rulers

New methods

  - ExportToFileWithTags
  - Effects.DynamicAmplifierApply
  - Effects.PlayerSettingsApply
  - WaveformAnalyzer.SnapshotWindowSaveToFile

Kind Regards

Severino Delaurenti
MultiMedia Soft