MultiMedia Soft forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

SMF - Just Installed!

Pages: [1] 2 3 ... 10
 1 
 on: June 08, 2021, 03:00:47 PM 
Started by PatrickVossen - Last post by Administrator
Hello,

you are right, thanks for the feedback.
It seems that something went wrong during the latest update of our server: we have checked and updated all of the audio related setup packages on our web site so it's suggested to uninstall the current version and to download and install the latest one.

Kind Regards

Severino Delaurenti
MultiMedia Soft


http://www.multimediasoft.com/bins/astudio_t.exe

in this one? seems like 13.5.0 :P

 2 
 on: June 06, 2021, 05:06:49 PM 
Started by PatrickVossen - Last post by udakah
http://www.multimediasoft.com/bins/astudio_t.exe

in this one? seems like 13.5.0 :P

 3 
 on: June 06, 2021, 01:06:48 PM 
Started by PatrickVossen - Last post by Administrator
Hello,

version 13.6 of the multimedia engine is included in version 2020 of all of our audio related components and suites.

Kind Regards

Severino Delaurenti
MultiMedia Soft



The x64 version is available as well on the link below:
https://www.multimediasoft.com/bins/AdjMmsEng13_64.zip
and you can use it to replace existing instances on your PC under the following folders:
* C:\Program Files\Audio Sound Suite API for .NET\Audio DJ Studio API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Recorder API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Editor API for .NET\Redist
* If your machine has a x64 version of Windows
   - C:\Windows\System32

In case you should have previously manually copied the multimedia engine in other folders or on target PCs, please, be sure to have them replaced as well.

Kind Regards

Severino Delaurenti
MultiMedia Soft



new release in which suit or studio  pack?

 4 
 on: June 06, 2021, 04:55:48 AM 
Started by PatrickVossen - Last post by udakah

The x64 version is available as well on the link below:
https://www.multimediasoft.com/bins/AdjMmsEng13_64.zip
and you can use it to replace existing instances on your PC under the following folders:
* C:\Program Files\Audio Sound Suite API for .NET\Audio DJ Studio API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Recorder API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Editor API for .NET\Redist
* If your machine has a x64 version of Windows
   - C:\Windows\System32

In case you should have previously manually copied the multimedia engine in other folders or on target PCs, please, be sure to have them replaced as well.

Kind Regards

Severino Delaurenti
MultiMedia Soft



new release in which suit or studio  pack?

 5 
 on: June 03, 2021, 06:03:26 PM 
Started by PatrickVossen - Last post by Administrator
Hello Patrick,

I would highly recommend to update the engine to the latest build 13.6.
You can get the latest build of the multimedia engine from the link below:
https://www.multimediasoft.com/bins/AdjMmsEng13.zip
and you can use it to replace existing instances on your PC under the following folders:
* C:\Program Files\Audio Sound Suite API for .NET\Audio DJ Studio API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Recorder API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Editor API for .NET\Redist
* If your machine has a x86 version of Windows
   - C:\Windows\System32
* If your machine has a x64 version of Windows
   - C:\Windows\SysWOW64

The x64 version is available as well on the link below:
https://www.multimediasoft.com/bins/AdjMmsEng13_64.zip
and you can use it to replace existing instances on your PC under the following folders:
* C:\Program Files\Audio Sound Suite API for .NET\Audio DJ Studio API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Recorder API for .NET\Redist
* C:\Program Files\Audio Sound Suite API for .NET\Audio Sound Editor API for .NET\Redist
* If your machine has a x64 version of Windows
   - C:\Windows\System32

In case you should have previously manually copied the multimedia engine in other folders or on target PCs, please, be sure to have them replaced as well.

Kind Regards

Severino Delaurenti
MultiMedia Soft

 6 
 on: June 03, 2021, 03:14:58 PM 
Started by PatrickVossen - Last post by PatrickVossen
Hi Severino,

I have the issue on production systems where the AdjMmsEng.dll has version 13.1.0.2
I also have the issue on my development system where the AdjMmsEng.dll has version 13.1.1.6

I have checked it again because you did not have any problems:
- First try, timeout
- Second try starts within half a second
- 3th try took about 4 seconds but no timeout

I am going to see if raising the timeout value and updating to latest AdjMmsEng.dll improves it...


Best regards
Patrick Vossen

 7 
 on: June 03, 2021, 01:35:53 AM 
Started by PatrickVossen - Last post by Administrator
Hello Patrick,

I've just tested the mentioned URL within the InternetRadio sample and it seems to play without problems: which version of AdjMmsEng.dll are you effectively using?

Kind Regards

Severino Delaurenti
MultiMedia Soft

 8 
 on: June 01, 2021, 03:22:45 PM 
Started by PatrickVossen - Last post by PatrickVossen
Hi Severino,

One of the thing where we use MMS for, is playing internet radio.
This always works without any issues.
But as of today the engine cannot open the streams any more and the control returns a stream_load_fail.
When I open the link in a browser (Chrome or Firefox) or in VLC, the links still can be played.
I guess that the provider changed something what results in a not able to open the stream using MMS

Do you have a more detailed reason for this stream_load_fail result?

One of the links for the radio station is https://20133.live.streamtheworld.com/RADIO10.mp3

Best regards
Patrick Vossen

 9 
 on: April 02, 2021, 02:52:52 PM 
Started by pcuevas - Last post by Administrator
Hello,

this is by design. Volume automation doesn't take into consideration the fact that playback has been started from a position incoherent respect to the position of volume points.

Kind regards

Severino Delaurenti
MultiMedia Soft

 10 
 on: March 30, 2021, 12:34:36 AM 
Started by pcuevas - Last post by pcuevas
Volume automation points are trigger when sound start playing beyond volume point position. Is this behavior correct?

Pages: [1] 2 3 ... 10