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CoreAudioDevices object

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The CoreAudioDevices object, accessible through the control's CoreAudioDevices property, is internally implemented as a COM interface called ICoreAudioDevices and contains methods needed to manage audio devices under Windows Vista and later versions.

 

The CoreAudioDevices object is implemented through the following methods:

 

DisplaySoundApplet

Enum

Free

CapturePartChannelCountGet

CapturePartChannelVolumeGet

CapturePartChannelVolumeSet

ChannelCountGet

ChannelVolumeGet

ChannelVolumeSet

CountGet

DefaultGet

DefaultSet

DescGet

GuidGet

JackCountGet

JackDescriptorGet

MasterVolumeGet

MasterVolumeSet

MuteGet

MuteSet

RenderPartChannelCountGet

RenderPartChannelVolumeGet

RenderPartChannelVolumeSet

RenderPartMuteGet

RenderPartMuteSet

StatusGet

TypeGet

VuMeterChannelPeakValueGet

VuMeterEnableNotifications

VuMeterMasterPeakValueGet

 

Further information about management of audio devices in Windows Vista and later versions can be found inside the How to access settings of audio devices in Windows Vista and later versions tutorial.

 

Samples of usage of access to audio devices in Visual C++ 6 and Visual Basic 6 can be found inside the following samples installed with the product's setup package:

- CoreAudioDevices