TracksBoard.ItemLockStateSet method |
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Remarks
Modifies the lock state of the given item. The current lock state can be modified through the TracksBoard.ItemLockStateGet method.
The full track can be locked through the TracksBoard.TrackLockStateSet method.
In case you should only need to lock the position of the item, allowing to continue modifying existing volume points and the amplitude line, the alternative would be the TracksBoard.ItemPositionLockStateSet method.
For details about the use of the TracksBoard refer to the How to use the TracksBoard to visually compose songs tutorial.
For further details about methods of the TracksBoard refer to the TracksBoard object section.
Syntax
[Visual Basic] control.TracksBoard.ItemLockStateSet ( nUniqueId as Long, bLocked as enumBoolean ) as enumErrorCodes |
[C++] short control.TracksBoard.ItemLockStateSet ( long nUniqueId, short bLocked ); |
Parameter |
Description |
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nUniqueId |
Unique identification number assigned to the sound item after being generated by one of the following methods:
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bLocked |
Boolean value indicating if the item must be locked. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |