Copyright © 2008-2023 MultiMedia Soft

LoadSoundChannel method

Previous pageReturn to chapter overviewNext page

Remarks

 

Loads a specific audio channel from the sound file pointed by the given pathname for editing purposes.

Supported audio formats are the same available for the LoadSound method.

 

A successful call to this method will fire the SoundLoadingStarted event followed by a number of SoundLoadingPerc events and finally by the SoundLoadingDone event.

 

 

Syntax

 

[Visual Basic]

control.LoadSoundChannel (

strPathname as String,

nChannel as Integer

) as enumErrorCodes


 

[C++]

short control.LoadSoundChannel (

LPCTSTR strPathname,

short nChannel

);


 

 

Parameter

Description

 

 

strPathname

String representing the absolute pathname of the input file.

nChannel

Number representing the zero-based index of the audio channel to load.

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to see the error code meaning

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.