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WASAPI.InputDeviceIsAttachedToPlayer method

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Remarks

 

Verifies if the given player has been attached to an input device through a previous call to the WASAPI.InputDeviceAttachToPlayer method.

 

This method is only intended for usage with Windows Vista and later versions.

For further details about the use of WASAPI see the WASAPI object and the How to manage audio flow through WASAPI tutorial.

 

 

Syntax

 

[Visual Basic]

control.WASAPI.InputDeviceIsAttachedToPlayer (

nPlayer as Integer,

bIsAttached as enumBoolean

) as enumErrorCodes


 

[C++]

short control.WASAPI.InputDeviceIsAttachedToPlayer (

short nPlayer,

short *bIsAttached

);


 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the involved player

bIsAttached

Reference that, on return from the method call, will contain the attach state.

Supported values are the following:

Mnemonic constant

Value

Meaning

BOOL_FALSE

0

The player is not attached to an input device

BOOL_TRUE

1

The player is attached to an input device

 

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to get the error code

enumErrorCodes.ERR_NOERROR (0)

The method call was successful