Remarks
Saves into a graphic file a screenshot of the image currently displayed on the given video window.
For further details about the use of the embedded video player see the VideoPlayer object section.
For details about video clips rendering refer to the How to play video files through DirectShow tutorial.
Syntax
[Visual Basic]
control.VideoPlayer.ScreenshotSaveToFile (
nPlayer as Integer,
nUniqueID as Long,
strPathname as String,
nFormat as enumGraphicFormats,
nFormatParameter as long
) as enumErrorCodes
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[C++]
short control.VideoPlayer.ScreenshotSaveToFile (
short nPlayer,
long nUniqueID,
LPCTSTR strPathname,
short nFormat,
long nFormatParameter
);
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Parameter
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Description
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nPlayer
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Number representing the zero-based index of the player that will use the video player.
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nUniqueID
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Unique identifier of the video rendering window used in a previous call to the VideoPlayer.VideoWindowAdd method.
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strPathname
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String containing the absolute pathname where the screenshot will be stored.
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nFormat
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Graphic format used to save the bitmap.
Supported values are the following:
Mnemonic value
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Value
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Meaning
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GRAPHIC_FORMAT_BMP
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0
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BMP format
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GRAPHIC_FORMAT_JPEG
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1
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JPEG format
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GRAPHIC_FORMAT_PNG
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2
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PNG format
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GRAPHIC_FORMAT_GIF
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3
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GIF format
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GRAPHIC_FORMAT_TIFF
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4
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TIFF format
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nFormatParameter
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Eventual parameters required by the chosen graphic format.
When the nFormat parameter is set to GRAPHIC_FORMAT_JPEG, this parameter defines the JPEG compression factor whose range can be in the range from 0 (Maximum compression, Lower Quality) to 100 (Minimum compression, Higher Quality).
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.NOERROR (0)
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The method call was successful
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