SoundGenerator.StreamElementAmplitudeSet method |
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Remarks
Modifies the amplitude of the sound element identified by a specific unique identifier. The current amplitude of a sound element can be obtained through the SoundGenerator.StreamElementAmplitudeGet method.
For further details about sound generation see the SoundGenerator object and the How to generate wave tones, noises, DTMF tones and text to speech tutorial.
Syntax
[Visual Basic] control.SoundGenerator.StreamElementAmplitudeSet ( nPlayer as Integer, nUniqueId as Long, fAmplitude as Single ) as enumErrorCodes |
[C++] short control.SoundGenerator.StreamElementAmplitudeSet ( short nPlayer, long nUniqueId, float fAmplitude ); |
Parameter |
Description |
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nPlayer |
Number representing the zero-based index of the involved player |
nUniqueId |
The unique identifier of the element previously returned by one of the following calls: - SoundGenerator.StreamChannelAddTone - SoundGenerator.StreamChannelAddNoise - SoundGenerator.StreamChannelAddDtmfString - SoundGenerator.StreamChannelAddSlidingTone - SoundGenerator.StreamChannelAddSpeechFromFile |
fAmplitude |
Amplitude of the sound element. - value 0.0 means that the sound element is muted - values higher than 0.0 and smaller than 1.0 attenuate the sound element - value 1.0 sets the sound element at full volume - values higher than 1.0 amplify the sound element |
Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |