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SoundComposerItemDone event

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Remarks

 

Occurs whenever playback of a sound added to a sound composer session is completed and the item is removed from the sound composer session itself.

When this event is received, the unique identifier becomes automatically invalid and cannot be used for further actions.

 

For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.

 

 

Syntax

 

[Visual Basic]

SoundComposerItemDone (

ByVal nPlayer as Integer,

nUniqueId as Long

)


 

[C++]

void SoundComposerItemDone (

short nPlayer,

long nUniqueId

);


 

 

Parameters

Description

 

 

nPlayerIndex

Number representing the zero-based index of the player that fired the event

nUniqueId

Unique identifier of the item.