SoundComposer.SessionLoad method |
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Remarks
Loads a session from a XML file.
Session's XML files can be created manually through a normal text editor, through your own code or through a previous call to the SoundComposer.SessionSave method.
For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.
Syntax
[Visual Basic] control.SoundGenerator.SessionLoad ( nPlayer as Integer, strPathname as String ) as enumErrorCodes |
[C++] short control.SoundGenerator.SessionLoad ( short nPlayer, LPCTSTR strPathname ); |
Parameter |
Description |
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nPlayer |
Number representing the zero-based index of the involved player |
strPathname |
String containing the absolute pathname of the XML file containing session items to load. |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |