Remarks
Obtains the handle of the given player. This method can be used in combination with the PlayerSettingsApply method of the Active Sound Editor control.
Syntax
[Visual Basic]
control.GetPlayerHandle (
nPlayer as Integer
) as Long
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[C++]
long control.GetPlayerHandle (
short nPlayer
);
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Parameter
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Description
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nPlayer
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Number representing the zero-based index of the involved player
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Return value
Value
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Meaning
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Value > 0
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The player's handle
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Negative value
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An error occurred (see the LastError property for further error details)
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