Remarks
Obtains the current position for the given trigger.
See the How to add Triggers and Cue Points to a player section for further details about triggers.
Syntax
[Visual Basic]
control.TriggersGetPos (
nPlayer as Integer,
nTriggerID as Integer
) as Long
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[C++]
long control.TriggersGetPos (
short nPlayer,
short nTriggerID
);
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Parameter
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Description
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nPlayer
|
Number representing the zero-based index of the involved player
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nTriggerID
|
Number representing the identifier of the new trigger
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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Value > 0
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The trigger position expressed in milliseconds
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