VideoMixer.PlayerZOrderSet method |
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Remarks
Sets the current value of the Z-Order applied to the video clip loaded into the given player.
For further details about the use of the embedded video mixer see the VideoMixer object section.
For details about video mixing/blending refer to the How to use the video mixer tutorial.
Syntax
[Visual Basic] Public Function PlayerZOrderSet ( nMixerUniqueId as Int32, nPlayerIndex as Int16, nZOrder as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes PlayerZOrderSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, Int32 nZOrder ); |
[C++] public: enumErrorCodes PlayerZOrderSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, Int32 nZOrder ); |
Parameter |
Description |
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nMixerUniqueId |
Unique identifier of the video mixer returned by a previous call to the VideoMixer.Create method |
nPlayerIndex |
Number representing the zero-based index of the player attached to the video mixer through a previous call to the VideoPlayer.AttachToVideoMixer method. |
nZOrder |
The Z-Order for the given player. Players with a lower Z-Order value will stay on top respect to other players having a higher Z-Order value; for example, a player with Z-Order 0 will stay on top of any other player but, in case two players should be assigned the same Z-Order, the latest one having got the same Z-Order will be placed on top of the previous one. |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |