VideoMixer.PlayerNormalizedRectSet method |
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Remarks
Sets the normalized rectangle of the given player respect to the video mixer window area.
For further details about the use of the embedded video mixer see the VideoMixer object section.
For details about video mixing/blending refer to the How to use the video mixer tutorial.
Syntax
[Visual Basic] Public Function PlayerNormalizedRectSet ( nMixerUniqueId as Int32, nPlayerIndex as Int16, fLeft as Single, fTop as Single, fRight as Single, fBottom as Single ) as enumErrorCodes |
[C#] public enumErrorCodes PlayerNormalizedRectSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, float fLeft, float fTop, float fRight, float fBottom ); |
[C++] public: enumErrorCodes PlayerNormalizedRectSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, float fLeft, float fTop, float fRight, float fBottom ); |
Parameter |
Description |
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nMixerUniqueId |
Unique identifier of the video mixer returned by a previous call to the VideoMixer.Create method |
nPlayerIndex |
Number representing the zero-based index of the player attached to the video mixer through a previous call to the VideoPlayer.AttachToVideoMixer method. |
fLeft |
Left position, expressed in percentage, of the player's rectangle respect to the video mixer window area |
fTop |
Top position, expressed in percentage, of the player's rectangle respect to the video mixer window area |
fRight |
Right position, expressed in percentage, of the player's rectangle respect to the video mixer window area |
fBottom |
Bottom position, expressed in percentage, of the player's rectangle respect to the video mixer window area |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |