StreamQueueBufferedDataGet method |
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Remarks
Obtains the amount of sound data still buffered into the sound stream queue created with the StreamQueueCreate method and fed with the StreamQueuePushData method.
Syntax
[Visual Basic] Public Function StreamQueueBufferedDataGet ( nPlayerIndex as Int16, ByRef nDataLength as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes StreamQueueBufferedDataGet ( Int16 nPlayerIndex, ref Int32 nDataLength ); |
[C++] public: enumErrorCodes StreamQueueBufferedDataGet ( Int16 nPlayerIndex, Int32 __gc *nDataLength ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
nDataLength |
Reference that, on return from the method call, will contain the amount of buffered sound data expressed in bytes |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |