SoundGenerator.StreamCreateDtmfString method |
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Remarks
Creates a DTMF (Dual Tone Multi Frequency) tones audio stream and loads it inside the given player.
Once created, the audio stream can be played through the PlaySound method, paused through the PauseSound method and stopped through the StopSound method. Once no more needed, the audio stream can be discarded from memory through the CloseSound method.
For further details about sound generation see the SoundGenerator object and the How to generate wave tones, noises, DTMF tones and text to speech tutorial.
Syntax
[Visual Basic] Public Function StreamCreateDtmfString ( nPlayerIndex as Int16, nSampleRate as Int32, bMono as bool, strDtmf as String, nToneDurationMs as Int32, nSilenceDurationMs as Int32, nFadeInMs as Int32, nFadeOutMs as Int32, fAmplitude as Single ) as enumErrorCodes |
[C#] public enumErrorCodes StreamCreateDtmfString ( Int16 nPlayerIndex, Int32 nSampleRate, bool bMono, string strDtmf, Int32 nToneDurationMs, Int32 nSilenceDurationMs, Int32 nFadeInMs, Int32 nFadeOutMs, float fAmplitude ); |
[C++] public: enumErrorCodes StreamCreateDtmfString ( Int16 nPlayerIndex, Int32 nSampleRate, bool bMono, string strDtmf, Int32 nToneDurationMs, Int32 nSilenceDurationMs, Int32 nFadeInMs, Int32 nFadeOutMs, float fAmplitude ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
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nSampleRate |
Sample rate of the stream, e.g. 44100 |
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bMono |
Boolean value specifying if the audio stream is in mono or stereo. Supported values are the following:
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strDtmf |
String containing DTMF characters that will dial the phone number |
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nToneDurationMs |
Duration of each DTMF tone expressed in milliseconds |
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nSilenceDurationMs |
Duration of silence between each DTMF tone expressed in milliseconds |
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nFadeInMs |
Duration of the fade-in at the beginning of each DTMF tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-in at the beginning of each DTMF tone. |
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nFadeOutMs |
Duration of the fade-out at the end of each DTMF tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-out at the end of each DTMF tone. |
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fAmplitude |
Amplitude of DTMF tones. - value 0.0 means that DTMF tones are muted - values higher than 0.0 and smaller than 1.0 attenuate DTMF tones - value 1.0 sets DTMF tones at full volume - values higher than 1.0 amplify DTMF tones |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |