MIDI.SoundFontListItemAdd method |
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Remarks
Adds a MIDI SoundFont to the list of SoundFonts that could be applied in a single shot to the loaded MIDI stream through the MIDI.SoundFontListApply method.
For further details about the use of MIDI protocol see the MIDIMan class section and the How to deal with MIDI protocol tutorial.
Syntax
[Visual Basic] Public Function SoundFontListItemAdd ( nPlayerIndex as Int16, nUniqueId As Int32, nPreset as Int32, nBank as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes SoundFontListItemAdd ( Int16 nPlayerIndex, Int32 nUniqueId, Int32 nPreset, Int32 nBank ); |
[C++] public: enumErrorCodes SoundFontListItemAdd ( Int16 nPlayerIndex, Int32 nUniqueId, Int32 nPreset, Int32 nBank ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
nUniqueId |
Number representing the unique identifier of the MIDI SoundFont as returned by a previous call to one between the MIDI.SoundFontInit or MIDI.SoundFontInitFromMemory or MIDI.SoundFontInitFromMemory methods. |
nPreset |
The preset number |
nBank |
The bank number |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |