Copyright © 2005-2019 MultiMedia Soft

Effects.EqualizerSaveToMemoryStream method

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Remarks

 

Saves existing equalizer's settings into a memory stream in XML format. These equalizer's settings can be loaded at a later time through the EqualizerLoadFromMemoryStream method.

 

For further details about defining the equalizer settings refer to the How to create and use an Equalizer section.

 

 

Syntax

 

[Visual Basic]

Public Function EqualizerSaveToMemoryStream (

nPlayerIndex as Int16,

ms as MemoryStream

) as enumErrorCodes


 

[C#]

public enumErrorCodes EqualizerSaveToMemoryStream (

Int16 nPlayerIndex,

MemoryStream ms

);


 

[C++]

public: enumErrorCodes EqualizerSaveToMemoryStream (

Int16 nPlayerIndex,

MemoryStream ms

);


 

 

Parameter

Description

 

 

nPlayerIndex

Number representing the zero-based index of the involved player

ms

Memory stream for storing equalizer's settings in XML format

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.NOERROR (0)

The method call was successful.