Effects.EqualizerLoadFromFile method |
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Remarks
Loads from an EDJ file settings to apply to the equalizer.
EDJ files are in XML format and contain settings for defining a pool of pre-defined equalizer bands: EDJ files can be created through your own code or through a call to the EqualizerSaveToFile method.
For further details about defining the equalizer settings refer to the How to create and use an Equalizer section.
Syntax
[Visual Basic] Public Function EqualizerLoadFromFile ( nPlayerIndex as Int16, strPathname as string ) as enumErrorCodes |
[C#] public enumErrorCodes EqualizerLoadFromFile ( Int16 nPlayerIndex, string strPathname ); |
[C++] public: enumErrorCodes EqualizerLoadFromFile ( Int16 nPlayerIndex, string strPathname ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
strPathname |
Absolute pathname of the source EDJ file |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |