Remarks
Obtains specific information about the given parameter.
For further details about methods related to the use of VST effects refer to the VSTs class.
For further details about managing a VST effect refer to the How to manage VST effects tutorial.
Syntax
[Visual Basic]
Public Function ProgramParamGetInfo (
nPlayerIndex as Int16,
nIdVST as Int32,
nProgramIndex as Int16,
nParamIndex as Int16,
nInfo as enumVstParamInfo
) as string
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[C#]
public string ProgramParamGetInfo (
Int16 nPlayerIndex,
Int32 nIdVST,
Int16 nProgramIndex,
Int16 nParamIndex,
enumVstParamInfo nInfo
);
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[C++]
public: string ProgramParamGetInfo (
Int16 nPlayerIndex,
Int32 nIdVST,
Int16 nProgramIndex,
Int16 nParamIndex,
enumVstParamInfo nInfo
);
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Parameter
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Description
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nPlayerIndex
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Number representing the zero-based index of the involved player
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nIdVST
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Unique identifier of the VST effect as returned by the VST.EffectLoad or VST.InstrumentLoad methods.
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nProgramIndex
|
Zero-based index of the program
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nParamIndex
|
Zero-based index of the parameter
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nInfo
|
Type of requested information.
Supported values are the following:
Mnemonic constant
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Value
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Meaning
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VST_PARAM_INFO_NAME
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0
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VST Parameter Name, for example Time, Gain, RoomType, etc.
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VST_PARAM_INFO_LABEL
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1
|
VST Parameter Label. This usually represents the unit of measure for the parameter, for example dB, type, sec., etc.
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VST_PARAM_INFO_DISPLAY
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2
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VST Parameter Display. This usually represents the current value of the parameter in a readable format but it's not guaranteed that all VSTs available on the marker will always use this parameter for this specific purpose.
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Return value
Value
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Meaning
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Empty string
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An error occurred (see the LastError property for further error details)
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Valid string
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String containing the requested information
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