Remarks
Resizes the embedded Oscilloscope, useful when a resize of the hosting window occurs. This method has no effect without a previous call to the Oscilloscope.Create method.
For further details about using the embedded Oscilloscope refer to the Oscilloscope class section.
For details about using Visual Feedbacks refer to the How to use the embedded Visual Feedbacks section.
Syntax
[Visual Basic]
Public Function Resize (
nPlayerIndex as Int16,
nWidth as Int32,
nHeight as Int32
) as enumErrorCodes
|
|
[C#]
public enumErrorCodes Resize (
Int16 nPlayerIndex,
Int32 nWidth,
Int32 nHeight
);
|
|
[C++]
public: enumErrorCodes Resize (
Int16 nPlayerIndex,
Int32 nWidth,
Int32 nHeight
);
|
|
Parameter
|
Description
|
|
|
nPlayerIndex
|
Number representing the zero-based index of the player that will use the Oscilloscope
|
nWidth
|
New width of the oscilloscope expressed in pixels
|
nHeight
|
New height of the oscilloscope expressed in pixels
|
Return value
Value
|
Meaning
|
|
|
Negative value
|
An error occurred (see the LastError property for further error details)
|
enumErrorCodes.NOERROR (0)
|
The method call was successful.
|
|