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TextDescriptor class

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[Visual Basic]

Public Class TextDescriptor

 

[C#]

public class TextDescriptor

 

[C++]

public __gc class TextDescriptor

 

The TextDescriptor class is implemented as an "expandable object": this class contains information about the management of texts that will appear over the button surface.

It can be used at Runtime in order to change the settings of any of the following text properties, based upon this object: TextDescrCaption, TextDescrLT, TextDescrCT, TextDescrRT, TextDescrLM, TextDescrRM, TextDescrLB, TextDescrCB, and TextDescrRB ; in order to perform changes to texts settings at Design-time take a look to the How to put text over the button section.

The TextDescriptor class is contains the following properties:

Text

Visible

OffsetX

OffsetY

Angle

TransparentFactor

DoubleSpace

Antialias

SpecialEffect

SpecialEffectFactor

SolidBack

Border

SolidBackShadow

ColorNormal

ColorMouseOver

ColorPressed

ColorSolidBack

ColorBorder

ColorHighlight

ColorShadow

ColorHalo

ColorSolidBackShadow