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SetPictureFromMemory method

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Remarks

Changes at runtime one of the button pictures loading its data from a picture stored in memory in BMP format.

 

Syntax

Visual Basic

control.SetPictureFromMemory (index as enumPictures, pDataInMemory as string, datasize as long) as integer

 

Visual C++

BOOL control.SetPictureFromMemory (long index, VARIANT pDataInMemory, long datasize);

 

Parameter

Description

 

 

index

Numerical value that represents the index of the picture property to change. Supported values are the following:

Mnemonic constant

Value

Meaning

PICTURE_NORMAL

0

Changes the Picture property

PICTURE_PRESSED

1

Changes the PicturePressed property

PICTURE_MOUSEOVER

2

Changes the PictureMouseOver property

PICTURE_CUSTOM

3

Changes the PictureCustom property

PICTURE_TEXTURE

4

Changes the Texture.Filepath property

PICTURE_DISABLED

5

Changes the PictureDisabled property

PICTURE_SPLIT_BUTTON

6

Changes the SplitButtonPicture property

pDataInMemory

Variant parameter containing the pointer to picture data previously loaded in memory.

datasize

Numerical value that represents the data size in bytes.

 

 

Visual Basic example

 

Dim bitspict As String

Dim length As Integer

bitspict = LoadResData(xxx, 2)

length = LenB(bitspict)

BtnEnh1.SetPictureFromMemory PICTURE_NORMAL, bitspict, length

With this code the Picture property will be changed using a bitmap identified by xxx (contained in a .RES file).

 

Visual C++ example

 

VARIANT      va;

VariantInit (&va);

va.vt = VT_BYREF | VT_UI1;

va.pbVal = (BYTE *) pointer_to_bitmap_in_memory;

BtnEnh1.SetPictureFromMemory (PICTURE_NORMAL, va, size_of_data);

With this code the Picture property will be changed using a bitmap previously loaded in memory.

 

Return value

 

Value

Meaning

 

 

FALSE

The operation failed

TRUE

The operation was successful